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Projects / Programmes source: ARIS

The game of Cops and Robber on graphs and geodesic spaces

Research activity

Code Science Field Subfield
1.01.00  Natural sciences and mathematics  Mathematics   

Code Science Field
1.01  Natural Sciences  Mathematics 
Keywords
graph theory; geodesic spaces; the game of Cops and Robber
Evaluation (metodology)
source: COBISS
Points
640.65
A''
0
A'
116.62
A1/2
324.28
CI10
118
CImax
14
h10
8
A1
2.01
A3
0
Data for the last 5 years (citations for the last 10 years) on October 15, 2025; Data for score A3 calculation refer to period 2020-2024
Data for ARIS tenders ( 04.04.2019 – Programme tender, archive )
Database Linked records Citations Pure citations Average pure citations
WoS  23  98  68  2.96 
Scopus  22  95  60  2.73 
Organisations (1) , Researchers (1)
1554  University of Ljubljana, Faculty of Mathematics and Physics
no. Code Name and surname Research area Role Period No. of publicationsNo. of publications
1.  50518  PhD Vesna Iršič  Mathematics  Head  2023 - 2025  67 
Abstract
Graphs are used to model problems in different areas, for example, in computer science, chemistry and social sciences. Several real-life situations are best modeled as games on graphs. Studying the spread of a new virus, successfully containing a fire, searching for a lost person in a system of caves, or trying to catch a criminal in an urban environment can all be modeled by the Cops and Robber game on graphs (or one of its variants). However, a more general space is sometimes required to provide a good model for a problem. Thus studying the Cops and Robber game not only on graphs but also on geodesic spaces is of interest. For decades the Cops and Robber game has been one of the main topics in graph theory. In addition to several real-life applications, the game is tightly related to some general properties of graphs. The game is played on a graph by two players moving on vertices, one controlling the cops and the other the robber. The cops aim to catch the robber while the robber is trying to avoid being captured. The minimum number of cops needed to catch the robber on a given graph is called the cop number of the graph. The main conjectures in this area concern the upper bounds for the cop number of graphs in terms of their order or genus. Several variations of the game have already been introduced and studied. A recent variation concerns the game played on geodesic spaces instead of graphs. While this variant is similar to some other differential games, it keeps the discrete nature and shows a resemblance to the game played on graphs. This project aims to investigate the game of Cops and Robber on graphs and on geodesic spaces. The upper bounds for the cop number of geodesic space in terms of the properties of the space will be investigated. Particular focus will be given to surfaces, simplicial complexes and metric graphs. When considering the game on graphs, the open conjectures, including Meyniel’s and Schröder’s conjectures, will be considered both for the original game and for some already established variants of the game. Possible improvements in the direction of the open conjectures and possible relations between them will be studied.
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